terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ FilterMode

TextureFilterMode Microsoft.Xna.Framework.Graphics.SamplerState.FilterMode
getset

Definition at line 202 of file SamplerState.cs.

203 {
204 [global::Cpp2ILInjected.Token(Token = "0x60018F0")]
205 [global::Cpp2ILInjected.Address(RVA = "0xAC5A3C", Offset = "0xAC5A3C", Length = "0x8")]
206 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
207 get
208 {
209 throw null;
210 }
211 [global::Cpp2ILInjected.Token(Token = "0x60018F1")]
212 [global::Cpp2ILInjected.Address(RVA = "0xAC5A44", Offset = "0xAC5A44", Length = "0x24")]
213 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
214 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SamplerState), Member = "ThrowIfBound", ReturnType = typeof(void))]
215 set
216 {
217 throw null;
218 }
219 }
class f__AnonymousType0<< Count > j__TPar