terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ AddressV

TextureAddressMode Microsoft.Xna.Framework.Graphics.SamplerState.AddressV
getset

Definition at line 42 of file SamplerState.cs.

43 {
44 [global::Cpp2ILInjected.Token(Token = "0x60018E0")]
45 [global::Cpp2ILInjected.Address(RVA = "0xAC58DC", Offset = "0xAC58DC", Length = "0x8")]
46 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
47 get
48 {
49 throw null;
50 }
51 [global::Cpp2ILInjected.Token(Token = "0x60018E1")]
52 [global::Cpp2ILInjected.Address(RVA = "0xAC58E4", Offset = "0xAC58E4", Length = "0x24")]
53 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
54 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SamplerState), Member = "ThrowIfBound", ReturnType = typeof(void))]
55 set
56 {
57 throw null;
58 }
59 }
class f__AnonymousType0<< Count > j__TPar