terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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TextureFilter Microsoft.Xna.Framework.Graphics.SamplerState.Filter
getset

Definition at line 102 of file SamplerState.cs.

103 {
104 [global::Cpp2ILInjected.Token(Token = "0x60018E6")]
105 [global::Cpp2ILInjected.Address(RVA = "0xAC5960", Offset = "0xAC5960", Length = "0x8")]
106 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
107 get
108 {
109 throw null;
110 }
111 [global::Cpp2ILInjected.Token(Token = "0x60018E7")]
112 [global::Cpp2ILInjected.Address(RVA = "0xAC5968", Offset = "0xAC5968", Length = "0x24")]
113 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
114 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SamplerState), Member = "ThrowIfBound", ReturnType = typeof(void))]
115 set
116 {
117 throw null;
118 }
119 }
class f__AnonymousType0<< Count > j__TPar