terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ AddressW

TextureAddressMode Microsoft.Xna.Framework.Graphics.SamplerState.AddressW
getset

Definition at line 62 of file SamplerState.cs.

63 {
64 [global::Cpp2ILInjected.Token(Token = "0x60018E2")]
65 [global::Cpp2ILInjected.Address(RVA = "0xAC5908", Offset = "0xAC5908", Length = "0x8")]
66 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
67 get
68 {
69 throw null;
70 }
71 [global::Cpp2ILInjected.Token(Token = "0x60018E3")]
72 [global::Cpp2ILInjected.Address(RVA = "0xAC5910", Offset = "0xAC5910", Length = "0x24")]
73 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
74 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SamplerState), Member = "ThrowIfBound", ReturnType = typeof(void))]
75 set
76 {
77 throw null;
78 }
79 }
class f__AnonymousType0<< Count > j__TPar