terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
UnityEngine.TouchScreenKeyboard Class Reference
+ Collaboration diagram for UnityEngine.TouchScreenKeyboard:

Public Types

enum  Status { Visible , Done , Canceled , LostFocus }
 

Public Member Functions

 TouchScreenKeyboard (string text, TouchScreenKeyboardType keyboardType, bool autocorrection, bool multiline, bool secure, bool alert, string textPlaceholder, int characterLimit)
 

Static Public Member Functions

static TouchScreenKeyboard Open (string text, [DefaultValue("TouchScreenKeyboardType.Default")] TouchScreenKeyboardType keyboardType, [DefaultValue("true")] bool autocorrection, [DefaultValue("false")] bool multiline, [DefaultValue("false")] bool secure, [DefaultValue("false")] bool alert, [DefaultValue("\"\"")] string textPlaceholder, [DefaultValue("0")] int characterLimit)
 

Protected Member Functions

override void Finalize ()
 

Package Attributes

IntPtr m_Ptr
 

Properties

static bool isSupported [get, set]
 
static bool disableInPlaceEditing [get, set]
 
static bool isInPlaceEditingAllowed [get, set]
 
string text [get, set]
 
static bool hideInput [set]
 
bool active [get, set]
 
TouchScreenKeyboard.Status status [get, set]
 
int characterLimit [set]
 
bool canGetSelection [get, set]
 
bool canSetSelection [get, set]
 
RangeInt selection [get, set]
 

Private Member Functions

static void Internal_Destroy (IntPtr ptr)
 
void Destroy ()
 
static IntPtr TouchScreenKeyboard_InternalConstructorHelper (ref TouchScreenKeyboard_InternalConstructorHelperArguments arguments, string text, string textPlaceholder)
 
static bool IsInPlaceEditingAllowed ()
 
static void GetSelection (out int start, out int length)
 
static void SetSelection (int start, int length)
 

Static Private Attributes

static bool< disableInPlaceEditingk__BackingField
 

Detailed Description

Definition at line 15 of file TouchScreenKeyboard.cs.


The documentation for this class was generated from the following file: