terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ firstSelectedGameObject

GameObject UnityEngine.EventSystems.EventSystem.firstSelectedGameObject
getset

Definition at line 114 of file EventSystem.cs.

115 {
116 [global::Cpp2ILInjected.Token(Token = "0x60005E8")]
117 [global::Cpp2ILInjected.Address(RVA = "0x1FE4EE8", Offset = "0x1FE4EE8", Length = "0x8")]
118 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
119 get
120 {
121 throw null;
122 }
123 [global::Cpp2ILInjected.Token(Token = "0x60005E9")]
124 [global::Cpp2ILInjected.Address(RVA = "0x1FE4EF0", Offset = "0x1FE4EF0", Length = "0x8")]
125 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
126 set
127 {
128 throw null;
129 }
130 }