terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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GUIControlsBanner.Action Class Reference
+ Collaboration diagram for GUIControlsBanner.Action:

Public Types

enum  ControlPriority {
  LeftTrigger , LeftShoulder , DPadDown , DPadUp ,
  DPadLeft , DPadRight , LSDown , LSUp ,
  LSLeft , LSRight , LSClick , ViewButton ,
  LeftMore , RightTrigger , RightShoulder , Action2 ,
  Action4 , Action3 , Action1 , RSDown ,
  RSUp , RSLeft , RSRight , RSClick ,
  Settings , RightMore
}
 

Public Member Functions

 Action (GUIControlsBanner.ActionSource source, ControllerActionVector action, string name, Microsoft.Xna.Framework.Graphics.Texture2D itemTexture, Rectangle srcRegion, TransactionButton_Layout style, bool disabled, int displayPriorityOffset)
 
 Action (GUIControlsBanner.ActionSource source, ControllerActionButton action, string name, Microsoft.Xna.Framework.Graphics.Texture2D itemTexture, Rectangle srcRegion, TransactionButton_Layout styleSource, bool disabled, int displayPriorityOffset)
 

Public Attributes

ControllerActionVector Axis
 
ControllerActionButton Button
 
TransactionButton_Layout ActionStyle
 
Microsoft.Xna.Framework.Graphics.Texture2D ActionTexture
 
Rectangle ActionTextureRegion
 
string Name
 
int InputPriority
 
bool Disabled
 
int DisplayPriorityOffset
 

Static Public Attributes

const GUIControlsBanner.Action.ControlPriority MinRightControl = GUIControlsBanner.Action.ControlPriority.RightTrigger
 

Detailed Description

Definition at line 1281 of file GUIControlsBanner.cs.


The documentation for this class was generated from the following file: