terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
PlayerSelectMenu_Layout Class Reference
+ Inheritance diagram for PlayerSelectMenu_Layout:
+ Collaboration diagram for PlayerSelectMenu_Layout:

Public Member Functions

 PlayerSelectMenu_Layout ()
 
void Save (BinaryWriter writer)
 
void Load (BinaryReader reader)
 
bool RefreshStyles (string specificStyle=null)
 

Static Public Member Functions

static void LoadReleaseLayout ()
 
static bool LoadReleaseLayout (byte[] data)
 
static bool IsList (Type value)
 

Public Attributes

Panel_Layout Backing
 
DraggableItemGrid_Layout PlayerGrid
 
StringButton_Layout Title
 
TransactionButton_Layout New
 
TransactionButton_Layout Back
 
Panel_Layout MenuDivider
 
TransactionButton_Layout Options
 
Panel_Layout OptionsBacking
 
Panel_Layout OptionsWithCloudBacking
 
Panel_Layout OptionsGreyout
 
TransactionButton_Layout Play
 
TransactionButton_Layout EditName
 
TransactionButton_Layout Delete
 
TransactionButton_Layout Favorite
 
TransactionButton_Layout Cloud
 
SelectPlayerFavoriteIcons FavoriteIcons
 
SelectPlayerFavoriteIcons CloudIcons
 
Panel_Layout ItemBacking
 
Panel_Layout ItemSelectedBacking
 
Button_Layout ItemPlay
 
Button_Layout ItemEditName
 
Button_Layout ItemDelete
 
Button_Layout ItemFavourite
 
Button_Layout ItemCloud
 
Button_Layout ItemDivider
 
Panel_Layout ItemHealthBacking
 
Button_Layout ItemHealthIcon
 
String_Layout ItemHealth
 
Panel_Layout ItemManaBacking
 
Button_Layout ItemManaIcon
 
String_Layout ItemMana
 
String_Layout ItemName
 
Panel_Layout ItemNameDivider
 
TransactionButton_Layout PlayerName
 
Panel_Layout ItemTimeBacking
 
String_Layout ItemTime
 
Panel_Layout ItemModeBacking
 
String_Layout ItemMode
 
Panel_Layout ItemImage
 
String_Layout SyncInformation
 
Button_Layout SyncIcon
 
int MaxPlayers
 
int MaxPlayers_Stadia
 
bool FavouriteVisualScroll
 
string name
 

Static Public Attributes

static PlayerSelectMenu_Layout Instance
 

Properties

int PlatformMaxPlayers [get, set]
 

Private Member Functions

void Awake ()
 
void SaveFields (BinaryWriter writer, Type implementingType, object thisObject)
 
void LoadFields (BinaryReader reader, Type implementingType, object thisObject)
 
bool RefreshFields (Type implementingType, object thisObject, string specificStyle=null)
 

Static Private Member Functions

static void SerialiseAtPath (BinaryWriter writer, Transform root)
 

Static Private Attributes

static List< LayoutDefinitionUIDefinitions
 
static Dictionary< Type, bool > typesEncountered
 
static StringBuilder output
 

Detailed Description

Definition at line 6 of file PlayerSelectMenu_Layout.cs.


The documentation for this class was generated from the following file: