terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ BloodTileCount

int Terraria.SceneMetrics.BloodTileCount
getsetprivate set

Definition at line 314 of file SceneMetrics.cs.

315 {
317 [global::Cpp2ILInjected.Token(Token = "0x60029F9")]
318 [global::Cpp2ILInjected.Address(RVA = "0x116DDE8", Offset = "0x116DDE8", Length = "0x8")]
319 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
320 get
321 {
322 throw null;
323 }
325 [global::Cpp2ILInjected.Token(Token = "0x60029FA")]
326 [global::Cpp2ILInjected.Address(RVA = "0x116DDF0", Offset = "0x116DDF0", Length = "0x8")]
327 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
328 private set
329 {
330 throw null;
331 }
332 }
class f__AnonymousType0<< Count > j__TPar