terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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WaitForSecondsRealtime.cs
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1using System;
6
7namespace UnityEngine
8{
9 [global::Cpp2ILInjected.Token(Token = "0x20000C1")]
11 {
12 [global::Cpp2ILInjected.Token(Token = "0x170000B2")]
13 public float waitTime
14 {
16 [global::Cpp2ILInjected.Token(Token = "0x600034D")]
17 [global::Cpp2ILInjected.Address(RVA = "0x1F7DA3C", Offset = "0x1F7DA3C", Length = "0x8")]
18 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
19 get
20 {
21 throw null;
22 }
24 [global::Cpp2ILInjected.Token(Token = "0x600034E")]
25 [global::Cpp2ILInjected.Address(RVA = "0x1F7DA44", Offset = "0x1F7DA44", Length = "0x8")]
26 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
27 set
28 {
29 throw null;
30 }
31 }
32
33 [global::Cpp2ILInjected.Token(Token = "0x170000B3")]
34 public override bool keepWaiting
35 {
36 [global::Cpp2ILInjected.Token(Token = "0x600034F")]
37 [global::Cpp2ILInjected.Address(RVA = "0x1F7DA4C", Offset = "0x1F7DA4C", Length = "0x9C")]
38 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
39 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
40 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
41 get
42 {
43 throw null;
44 }
45 }
46
47 [global::Cpp2ILInjected.Token(Token = "0x6000350")]
48 [global::Cpp2ILInjected.Address(RVA = "0x1F7DAE8", Offset = "0x1F7DAE8", Length = "0x30")]
49 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.Dropdown.<DelayedDestroyDropdownList>d__75", Member = "MoveNext", ReturnType = typeof(bool))]
50 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.InputField.<MouseDragOutsideRect>d__194", Member = "MoveNext", ReturnType = typeof(bool))]
51 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
52 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
53 public WaitForSecondsRealtime(float time)
54 {
55 throw null;
56 }
57
58 [global::Cpp2ILInjected.Token(Token = "0x6000351")]
59 [global::Cpp2ILInjected.Address(RVA = "0x1F7DB20", Offset = "0x1F7DB20", Length = "0xC")]
60 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
61 public override void Reset()
62 {
63 throw null;
64 }
65
68 [global::Cpp2ILInjected.Token(Token = "0x4000374")]
69 [global::Cpp2ILInjected.FieldOffset(Offset = "0x10")]
70 private float <waitTime>k__BackingField;
71
72 [global::Cpp2ILInjected.Token(Token = "0x4000375")]
73 [global::Cpp2ILInjected.FieldOffset(Offset = "0x14")]
74 private float m_WaitUntilTime;
75 }
76}
class f__AnonymousType0<< Count > j__TPar