terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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FontAssets.cs
Go to the documentation of this file.
1using System;
6
8{
9 [global::Cpp2ILInjected.Token(Token = "0x20007C5")]
10 public static class FontAssets
11 {
12 // Note: this type is marked as 'beforefieldinit'.
13 [global::Cpp2ILInjected.Token(Token = "0x6004090")]
14 [global::Cpp2ILInjected.Address(RVA = "0x7717A8", Offset = "0x7717A8", Length = "0x68")]
15 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
16 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 3)]
17 static FontAssets()
18 {
19 throw null;
20 }
21
22 [global::Cpp2ILInjected.Token(Token = "0x4007E41")]
24
25 [global::Cpp2ILInjected.Token(Token = "0x4007E42")]
27
28 [global::Cpp2ILInjected.Token(Token = "0x4007E43")]
30
31 [global::Cpp2ILInjected.Token(Token = "0x4007E44")]
33 }
34}
static Asset< SpriteFont > ItemStack
Definition FontAssets.cs:23
static Asset< SpriteFont >[] CombatText
Definition FontAssets.cs:32
static Asset< SpriteFont > MouseText
Definition FontAssets.cs:26
static Asset< SpriteFont > DeathText
Definition FontAssets.cs:29