terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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MinimapFrameManager.cs
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1using System;
6using Terraria.IO;
7
9{
10 // Token: 0x02000A8C RID: 2700
11 public class MinimapFrameManager : SelectionHolder<MinimapFrame>
12 {
13 // Token: 0x06004FC8 RID: 20424 RVA: 0x0027B5CC File Offset: 0x002797CC
14 protected override void Configuration_OnLoad(Preferences obj)
15 {
16 if (!true)
17 {
18 }
19 Preferences configuration = Main.Configuration;
20 }
21
22 // Token: 0x06004FC9 RID: 20425 RVA: 0x0027B5E4 File Offset: 0x002797E4
23 protected override void Configuration_Save(Preferences obj)
24 {
25 }
26
27 // Token: 0x06004FCA RID: 20426 RVA: 0x0027B5F4 File Offset: 0x002797F4
29 {
30 }
31
32 // Token: 0x06004FCB RID: 20427 RVA: 0x0027B604 File Offset: 0x00279804
33 private void CreateAndAdd(string name, Vector2 frameOffset, Vector2 resetPosition, Vector2 zoomInPosition, Vector2 zoomOutPosition, AssetRequestMode mode)
34 {
35 }
36
37 // Token: 0x06004FCC RID: 20428 RVA: 0x0027B614 File Offset: 0x00279814
38 public void DrawTo(SpriteBatch spriteBatch, Vector2 position)
39 {
40 }
41
42 // Token: 0x06004FCD RID: 20429 RVA: 0x0027B624 File Offset: 0x00279824
43 public void DrawForeground(SpriteBatch spriteBatch)
44 {
45 }
46
47 // Token: 0x06004FCE RID: 20430 RVA: 0x0027B634 File Offset: 0x00279834
49 {
50 }
51 }
52}
override void PopulateOptionsAndLoadContent(AssetRequestMode mode)
void DrawTo(SpriteBatch spriteBatch, Vector2 position)
void CreateAndAdd(string name, Vector2 frameOffset, Vector2 resetPosition, Vector2 zoomInPosition, Vector2 zoomOutPosition, AssetRequestMode mode)
static Preferences Configuration
Definition Main.cs:2824