terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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AnimationOffsetPlayable.cs
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1using System;
5
7{
8 // Token: 0x02000015 RID: 21
9 [NativeHeader("Modules/Animation/ScriptBindings/AnimationOffsetPlayable.bindings.h")]
11 [NativeHeader("Runtime/Director/Core/HPlayable.h")]
12 [StaticAccessor("AnimationOffsetPlayableBindings", StaticAccessorType.DoubleColon)]
13 [NativeHeader("Modules/Animation/Director/AnimationOffsetPlayable.h")]
14 internal struct AnimationOffsetPlayable : IEquatable<AnimationOffsetPlayable>
15 {
16 // Token: 0x0600002A RID: 42 RVA: 0x00002420 File Offset: 0x00000620
18 {
19 }
20
21 // Token: 0x0600002B RID: 43 RVA: 0x00002430 File Offset: 0x00000630
23 {
24 return this.m_Handle;
25 }
26
27 // Token: 0x0600002C RID: 44 RVA: 0x00002444 File Offset: 0x00000644
29 {
30 bool flag;
31 return flag;
32 }
33
34 // Token: 0x0600002D RID: 45 RVA: 0x00002454 File Offset: 0x00000654
35 // Note: this type is marked as 'beforefieldinit'.
37 {
38 if (!true)
39 {
40 }
42 }
43
44 // Token: 0x0400003F RID: 63
46
47 // Token: 0x04000040 RID: 64
49 }
50}
class f__AnonymousType0<< Count > j__TPar
static readonly AnimationOffsetPlayable m_NullPlayable