terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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AnimationClipPlayable.cs
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1using System;
5
7{
8 // Token: 0x02000018 RID: 24
10 [NativeHeader("Modules/Animation/Director/AnimationClipPlayable.h")]
11 [NativeHeader("Modules/Animation/ScriptBindings/AnimationClipPlayable.bindings.h")]
12 [StaticAccessor("AnimationClipPlayableBindings", StaticAccessorType.DoubleColon)]
13 public struct AnimationClipPlayable : IEquatable<AnimationClipPlayable>
14 {
15 // Token: 0x06000037 RID: 55 RVA: 0x0000252C File Offset: 0x0000072C
17 {
18 return this.m_Handle;
19 }
20
21 // Token: 0x06000038 RID: 56 RVA: 0x00002540 File Offset: 0x00000740
23 {
24 PlayableHandle handle = this.m_Handle;
25 if (!true)
26 {
27 }
28 bool flag;
29 return flag;
30 }
31
32 // Token: 0x04000045 RID: 69
34 }
35}
class f__AnonymousType0<< Count > j__TPar