terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Terraria.Net.Sockets.TcpSocket Class Reference
+ Inheritance diagram for Terraria.Net.Sockets.TcpSocket:

Public Member Functions

 TcpSocket ()
 
 TcpSocket (TcpClient tcpClient)
 

Properties

int MessagesInQueue [get]
 

Private Member Functions

void ISocket. Close ()
 
bool ISocket. IsConnected ()
 
void ISocket. Connect (RemoteAddress address)
 
void ReadCallback (IAsyncResult result)
 
void SendCallback (IAsyncResult result)
 
void ISocket. SendQueuedPackets ()
 
void ISocket. AsyncSend (byte[] data, int offset, int size, SocketSendCallback callback, object state)
 
void ISocket. AsyncReceive (byte[] data, int offset, int size, SocketReceiveCallback callback, object state)
 
bool ISocket. IsDataAvailable ()
 
RemoteAddress ISocket. GetRemoteAddress ()
 
bool ISocket. StartListening (SocketConnectionAccepted callback)
 
void ISocket. StopListening ()
 
void ListenLoop ()
 

Private Attributes

byte[] _packetBuffer
 
List< object > _callbackBuffer
 
int _messagesInQueue
 
TcpClient _connection
 
TcpListener _listener
 
SocketConnectionAccepted _listenerCallback
 
RemoteAddress _remoteAddress
 
bool _isListening
 

Detailed Description

Definition at line 8 of file TcpSocket.cs.


The documentation for this class was generated from the following file: