terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ListenLoop()

void Terraria.Net.Sockets.TcpSocket.ListenLoop ( )
inlineprivate

Definition at line 142 of file TcpSocket.cs.

143 {
144 bool isListening = this._isListening;
145 if (isListening)
146 {
147 if (!isListening)
148 {
149 }
150 if (!isListening)
151 {
153 return;
154 }
155 }
156 this._listener.Stop();
157 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Net.Sockets.TcpSocket._isListening, Terraria.Net.Sockets.TcpSocket._listener, System.Net.Sockets.TcpListener.AcceptTcpClient(), j__TPar, and System.Net.Sockets.TcpListener.Stop().