terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ HasExited

bool System.Diagnostics.Process.HasExited
get

Definition at line 62 of file Process.cs.

63 {
64 get
65 {
66 if (this.exited)
67 {
68 }
69 this.EnsureState(Process.State.Associated);
70 long num = 0L;
72 this.exited = true;
74 this.exitCode = 1;
75 this.exited = true;
76 return exitCodeProcess;
77 }
78 }
class f__AnonymousType0<< Count > j__TPar
static bool GetExitCodeProcess(IntPtr processHandle, [Out] int exitCode)
Microsoft.Win32.SafeHandles.SafeProcessHandle GetProcessHandle(int access, bool throwIfExited)
Definition Process.cs:458
void EnsureState(Process.State state)
Definition Process.cs:366