terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Microsoft.Win32.NativeMethods Class Reference

Static Public Member Functions

static bool DuplicateHandle (HandleRef hSourceProcessHandle, SafeHandle hSourceHandle, HandleRef hTargetProcess, [Out] SafeWaitHandle targetHandle, int dwDesiredAccess, bool bInheritHandle, int dwOptions)
 
static bool DuplicateHandle (HandleRef hSourceProcessHandle, HandleRef hSourceHandle, HandleRef hTargetProcess, [Out] Microsoft.Win32.SafeHandles.SafeProcessHandle targetHandle, int dwDesiredAccess, bool bInheritHandle, int dwOptions)
 
static IntPtr GetCurrentProcess ()
 
static bool GetExitCodeProcess (IntPtr processHandle, [Out] int exitCode)
 
static bool GetExitCodeProcess (Microsoft.Win32.SafeHandles.SafeProcessHandle processHandle, [Out] int exitCode)
 
static int GetCurrentProcessId ()
 
static bool SetPriorityClass (IntPtr handle, int priorityClass)
 
static bool SetPriorityClass (Microsoft.Win32.SafeHandles.SafeProcessHandle handle, int priorityClass)
 
static bool CloseProcess (IntPtr handle)
 

Detailed Description

Definition at line 9 of file NativeMethods.cs.


The documentation for this class was generated from the following file: