terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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IPlayableBehaviour.cs
Go to the documentation of this file.
1using System;
3
5{
6 // Token: 0x02000155 RID: 341
7 public interface IPlayableBehaviour
8 {
9 // Token: 0x06000660 RID: 1632
12
13 // Token: 0x06000661 RID: 1633
16
17 // Token: 0x06000662 RID: 1634
20
21 // Token: 0x06000663 RID: 1635
24
25 // Token: 0x06000664 RID: 1636
28
29 // Token: 0x06000665 RID: 1637
32
33 // Token: 0x06000666 RID: 1638
36
37 // Token: 0x06000667 RID: 1639
40 }
41}
class f__AnonymousType0<< Count > j__TPar
void OnBehaviourPlay(Playable playable, FrameData info)
void OnGraphStop(Playable playable)
void OnPlayableDestroy(Playable playable)
void PrepareFrame(Playable playable, FrameData info)
void ProcessFrame(Playable playable, FrameData info, object playerData)
void OnPlayableCreate(Playable playable)
void OnGraphStart(Playable playable)
void OnBehaviourPause(Playable playable, FrameData info)