terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SaveConfiguration()

void GUIControllerMappings.SaveConfiguration ( Preferences preferences)
inline

Definition at line 740 of file GUIControllerMappings.cs.

741 {
743 this.World.SaveConfiguration("Controls", preferences);
744 this.WorldShared.SaveConfiguration("SharedControls", preferences);
745 this.WorldInteract.SaveConfiguration("InteractionControls", preferences);
746 this.WorldInteractFallback.SaveConfiguration("InteractionFallbackControls", preferences);
747 this.BaseInventory.SaveConfiguration("BaseInventoryControls", preferences);
748 this.Inventory.SaveConfiguration("InventoryControls", preferences);
749 this.Equipment.SaveConfiguration("EquipmentControls", preferences);
750 this.PVP.SaveConfiguration("PVPControls", preferences);
751 this.ItemHeld.SaveConfiguration("ItemHeldControls", preferences);
752 this.ChestInv.SaveConfiguration("ChestInvControls", preferences);
753 this.Chest.SaveConfiguration("ChestControls", preferences);
754 this.ShopInv.SaveConfiguration("ShopInvControls", preferences);
755 this.Shop.SaveConfiguration("ShopControls", preferences);
756 this.Crafting.SaveConfiguration("CraftingControls", preferences);
757 this.Reforge.SaveConfiguration("ReforgeControls", preferences);
758 this.Housing.SaveConfiguration("HousingControls", preferences);
759 this.Chat.SaveConfiguration("ChatControls", preferences);
760 }
class f__AnonymousType0<< Count > j__TPar
void SaveConfiguration(string configurationTable, Preferences preferences)
GUIControllerMappingStateTable WorldInteractFallback
GUIControllerMappingStateTable Inventory
GUIControllerMappingStateTable World
GUIControllerMappingStateTable Equipment
GUIControllerMappingStateTable ChestInv
GUIControllerMappingStateTable Shop
GUIControllerMappingStateTable WorldInteract
GUIControllerMappingStateTable PVP
GUIControllerMappingStateTable ShopInv
GUIControllerMappingStateTable Reforge
GUIControllerMappingStateTable BaseInventory
GUIControllerMappingStateTable ItemHeld
GUIControllerMappingStateTable Housing
GUIControllerMappingStateTable WorldShared
GUIControllerMappingStateTable Crafting

References BaseInventory, ChestInv, Crafting, Equipment, Housing, Inventory, ItemHeld, j__TPar, PVP, Reforge, GUIControllerMappingStateTable.SaveConfiguration(), Shop, ShopInv, Controller.ControllerDevice.SwapBumpersTriggers, World, WorldInteract, WorldInteractFallback, and WorldShared.