terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Extract() [2/7]

static void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils.Extract ( Light l,
DirectionalLight dir )
inlinestatic

Definition at line 43 of file LightmapperUtils.cs.

44 {
45 int instanceID = l.GetInstanceID();
46 dir.instanceID = instanceID;
47 LightBakingOutput bakingOutput = l.bakingOutput;
48 LightShadows shadows = l.shadows;
49 Vector3 position = l.transform.position;
50 Quaternion rotation = l.transform.rotation;
51 Color color = LightmapperUtils.ExtractColorTemperature(l);
52 Color color2 = l.color;
53 float intensity = l.intensity;
54 LinearColor linearColor = LightmapperUtils.ExtractIndirect(l);
55 }
class f__AnonymousType0<< Count > j__TPar

References UnityEngine.Light.bakingOutput, UnityEngine.Light.color, UnityEngine.Experimental.GlobalIllumination.LightmapperUtils.ExtractColorTemperature(), UnityEngine.Experimental.GlobalIllumination.LightmapperUtils.ExtractIndirect(), UnityEngine.Object.GetInstanceID(), UnityEngine.Light.intensity, j__TPar, UnityEngine.Transform.position, UnityEngine.Transform.rotation, UnityEngine.Light.shadows, and UnityEngine.Component.transform.