terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ EmptyTile()

static bool Terraria.Collision.EmptyTile ( int i,
int j,
bool ignoreTiles = false )
inlinestatic

Definition at line 428 of file Collision.cs.

429 {
430 int num = 1;
431 if (num == 0)
432 {
433 }
434 Tile tile;
435 bool flag = tile.active();
436 if (num == 0)
437 {
438 }
439 if (num != 0)
440 {
441 }
442 bool flag2;
443 return flag2;
444 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.active(), and j__TPar.

Referenced by Terraria.WorldGen.PlaceTile(), and Terraria.WorldGen.ShiftTrapdoor().