terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ IsWorldPointSolid()

static bool Terraria.Collision.IsWorldPointSolid ( Vector2 pos,
bool treatPlatformsAsNonSolid = false )
inlinestatic

Definition at line 483 of file Collision.cs.

484 {
485 if (!true)
486 {
487 }
488 Tile tile;
489 bool isLoaded = tile.IsLoaded;
490 int num;
491 if (num == 0)
492 {
493 return;
494 }
495 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.IsLoaded, and j__TPar.