terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CanHitWithCheck()

static bool Terraria.Collision.CanHitWithCheck ( Vector2 Position1,
int Width1,
int Height1,
Vector2 Position2,
int Width2,
int Height2,
Utils::TileActionAttempt check )
inlinestatic

Definition at line 239 of file Collision.cs.

240 {
241 int num = 15744;
242 int num2 = 32640;
243 if (num == 0)
244 {
245 }
246 if (num2 == 0)
247 {
248 }
249 if (num == 0)
250 {
251 }
252 if (num2 == 0)
253 {
254 }
255 if (num == 0)
256 {
257 }
258 if (num2 == 0)
259 {
260 }
261 if (num == 0)
262 {
263 }
264 if (num2 == 0)
265 {
266 }
267 Tile tile;
268 bool isLoaded = tile.IsLoaded;
269 Tile tile2;
270 bool isLoaded2 = tile2.IsLoaded;
271 Tile tile3;
272 bool flag = tile3.inActive();
273 Tile tile4;
274 bool flag2 = tile4.active();
275 Tile tile5;
276 ushort type = tile5.type;
277 Tile tile6;
278 ushort type2 = tile6.type;
279 Tile tile7;
280 byte b = tile7.slope();
281 Tile tile8;
282 bool flag3 = tile8.halfBrick();
283 Tile tile9;
284 bool flag4 = tile9.inActive();
285 Tile tile10;
286 bool flag5 = tile10.active();
287 Tile tile11;
288 ushort type3 = tile11.type;
289 Tile tile12;
290 ushort type4 = tile12.type;
291 Tile tile13;
292 byte b2 = tile13.slope();
293 Tile tile14;
294 return tile14.halfBrick();
295 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.active(), Terraria.Tile.halfBrick(), Terraria.Tile.inActive(), Terraria.Tile.IsLoaded, j__TPar, Terraria.Tile.slope(), and Terraria.Tile.type.