148 if (-2147483648 == 0)
158 if (-2147483648 == 0)
231 if (-2147483648 == 0)
244 ushort num =
op._type;
247 bool active =
op._active;
254 int? styleWrapLimitVisualOverride =
tileObjectData.StyleWrapLimitVisualOverride;
256 int? styleLineSkipVisualOverride =
tileObjectData.styleLineSkipVisualOverride;
class f__AnonymousType0<< Count > j__TPar
static Tile GetTileSafely(Vector2 position)
TileObjectDirection Direction
static TileObjectData GetTileData(int type, int style, int alternate=0)
static void KillTile(int i, int j, bool fail=false, bool effectOnly=false, bool noItem=false)
static bool Place(TileObject toBePlaced)
static void DrawPreview(SpriteBatch sb, TileObjectPreviewData op, Vector2 position)
static TileObjectPreviewData objectPreview
static bool CanPlace(int x, int y, int type, int style, int dir, [Out] TileObject objectData, bool onlyCheck=false, [Optional] int? forcedRandom)