311 if (num != 0 || num == 0)
328 public static void WallFrame(
int i,
int j,
bool resetFrame =
false)
class f__AnonymousType0<< Count > j__TPar
static Tile GetTileSafely(int i, int j)
static Point16[][] selfFrame8WayLookup
static Tile GetTileSafely(Point16 pt)
static Framing.BlockStyle[] blockStyleLookup
static int[][] centerWallFrameLookup
static Point16[][] wallFrameLookup
static void SelfFrame8Way(int i, int j, Tile centerTile, bool resetFrame)
static void Add8WayLookup(int lookup, short point1X, short point1Y, short point2X, short point2Y, short point3X, short point3Y)
static int[][] phlebasTileFrameNumberLookup
static void WallFrame(int i, int j, bool resetFrame=false)
static bool WillItBlend(ushort myType, ushort otherType)
static Framing.BlockStyle FindBlockStyle(Tile blockTile)
static Tile GetTileSafely(Point pt)
static int[][] lazureTileFrameNumberLookup
static Point16 frameSize8Way
static Point16 wallFrameSize
static void AddWallFrameLookup(int lookup, short point1X, short point1Y, short point2X, short point2Y, short point3X, short point3Y, short point4X, short point4Y)
static Tile GetTileSafely(Vector2 position)
static void Add8WayLookup(int lookup, short x, short y)
static bool ShouldShowInvisibleWalls()
static void SetBHeader(int tileIndex, byte bHeader)
static bool CacheUpdateMapTile(int i, int j, bool addToList=true)
static bool SkipFramingBecauseOfGen
static bool InWorld(int x, int y, int fluff=0)
BlockStyle(bool up, bool down, bool left, bool right)