terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Update()

static void Terraria.FrameSkipTest.Update ( GameTime gameTime)
inlinestatic

Definition at line 13 of file FrameSkipTest.cs.

14 {
15 TimeSpan elapsedGameTime = gameTime.elapsedGameTime;
16 Thread.Sleep(0);
17 }
class f__AnonymousType0<< Count > j__TPar
static void Sleep(int millisecondsTimeout)
Definition Thread.cs:207

References j__TPar, and System.Threading.Thread.Sleep().