terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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PointLight.cs
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1using System;
2
4{
5 // Token: 0x02000130 RID: 304
6 public struct PointLight
7 {
8 // Token: 0x0400051C RID: 1308
9 public int instanceID;
10
11 // Token: 0x0400051D RID: 1309
12 public bool shadow;
13
14 // Token: 0x0400051E RID: 1310
16
17 // Token: 0x0400051F RID: 1311
19
20 // Token: 0x04000520 RID: 1312
22
23 // Token: 0x04000521 RID: 1313
25
26 // Token: 0x04000522 RID: 1314
28
29 // Token: 0x04000523 RID: 1315
30 public float range;
31
32 // Token: 0x04000524 RID: 1316
33 public float sphereRadius;
34
35 // Token: 0x04000525 RID: 1317
37 }
38}