terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Draw() [5/5]

static void Terraria.UI.ItemSlot.Draw ( SpriteBatch spriteBatch,
Item[] inv,
int context,
int slot,
Microsoft::Xna::Framework::Vector2 position,
Microsoft::Xna::Framework::Graphics::Color lightColor,
Microsoft::Xna::Framework::Graphics::Color backColor )
inlinestatic

Definition at line 734 of file ItemSlot.cs.

735 {
736 int num = 1;
737 if (num == 0)
738 {
739 }
740 int myPlayer = Main.myPlayer;
741 float inventoryScale = Main.inventoryScale;
742 if (num == 0)
743 {
744 }
746 bool highlightNewItems = ItemSlot.Options.HighlightNewItems;
747 int num2;
748 if (context != 0)
749 {
750 if (context == 0)
751 {
752 }
753 if (17279 == 0)
754 {
755 }
756 num2 = 2000;
757 if (num2 == 0)
758 {
759 }
760 return;
761 }
762 if (context == 0)
763 {
764 if (num2 == 0)
765 {
766 }
767 if (num2 == 0)
768 {
769 }
770 return;
771 }
772 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.UI.ItemSlot.Options.HighlightNewItems, Terraria.GameInput.PlayerInput.SettingsForUI.HighlightThingsForMouse, Terraria.Main.inventoryScale, j__TPar, and Terraria.Main.myPlayer.