terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SaveMap()

static void Terraria.Map.MapHelper.SaveMap ( bool forceSave = false)
inlinestatic

Definition at line 221 of file MapHelper.cs.

222 {
223 if (!true)
224 {
225 }
226 if (Main.ActivePlayerFileData._isCloudSave)
227 {
228 }
229 bool mapEnabled = Main.mapEnabled;
230 Thread.Sleep(0);
231 }
static void Sleep(int millisecondsTimeout)
Definition Thread.cs:207

References Terraria.IO.FileData._isCloudSave, Terraria.Main.ActivePlayerFileData, Terraria.Main.mapEnabled, and System.Threading.Thread.Sleep().

Referenced by Terraria.Map.WorldMap.Save().