terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawHotbarItem()

void GUIHotbar.DrawHotbarItem ( SpriteBatch spriteBatch,
ItemGrid_Layout layout,
Item[] inv,
int slot,
Vector2 position,
Color lightColor,
float scale )
inline

Definition at line 215 of file GUIHotbar.cs.

216 {
217 if (!true)
218 {
219 }
220 int myPlayer = Main.myPlayer;
221 int myPlayer2 = Main.myPlayer;
222 int num = this.cursorOver;
224 if (cursor != null)
225 {
226 }
227 bool flag = this.menuTogglePressed;
228 if (flag)
229 {
230 if (!flag)
231 {
232 }
233 return;
234 }
235 }
class f__AnonymousType0<< Count > j__TPar
bool menuTogglePressed
Definition GUIHotbar.cs:297
int cursorOver
Definition GUIHotbar.cs:288
static int myPlayer
Definition Main.cs:2337

References cursorOver, j__TPar, menuTogglePressed, and Terraria.Main.myPlayer.