terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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UIScrollWheelEvent.cs
Go to the documentation of this file.
1
using
System
;
2
using
Microsoft.Xna.Framework
;
3
4
namespace
Terraria.UI
5
{
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// Token: 0x02000725 RID: 1829
7
public
class
UIScrollWheelEvent
:
UIMouseEvent
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{
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// Token: 0x06003C93 RID: 15507 RVA: 0x00236C04 File Offset: 0x00234E04
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public
UIScrollWheelEvent
(
UIElement
target,
Vector2
mousePosition,
int
scrollWheelValue
)
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{
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this.Target
= target;
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this.ScrollWheelValue
= mousePosition;
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}
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// Token: 0x04007BB5 RID: 31669
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public
readonly
int
ScrollWheelValue
;
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
Terraria.UI.UIElement
Definition
UIElement.cs:15
Terraria.UI.UIMouseEvent
Definition
UIMouseEvent.cs:8
Terraria.UI.UIScrollWheelEvent.UIScrollWheelEvent
UIScrollWheelEvent(UIElement target, Vector2 mousePosition, int scrollWheelValue)
Definition
UIScrollWheelEvent.cs:10
Terraria.UI.UIScrollWheelEvent.ScrollWheelValue
readonly int ScrollWheelValue
Definition
UIScrollWheelEvent.cs:17
Terraria.UI.UIScrollWheelEvent
Definition
UIScrollWheelEvent.cs:8
Microsoft.Xna.Framework
Definition
AudioChannels.cs:4
System
Definition
__ComObject.cs:4
Terraria.UI
Definition
Alignment.cs:5
Microsoft.Xna.Framework.Vector2
Definition
Vector2.cs:10
source
Terraria
UI
UIScrollWheelEvent.cs
Generated by
1.10.0