terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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UIMouseEvent.cs
Go to the documentation of this file.
1
using
System
;
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using
Microsoft.Xna.Framework
;
3
4
namespace
Terraria.UI
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{
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// Token: 0x02000724 RID: 1828
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public
class
UIMouseEvent
:
UIEvent
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{
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// Token: 0x06003C92 RID: 15506 RVA: 0x00236BE8 File Offset: 0x00234DE8
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public
UIMouseEvent
(
UIElement
target,
Vector2
mousePosition)
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{
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this.Target
= target;
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}
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// Token: 0x04007BB4 RID: 31668
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public
readonly
Vector2
MousePosition
;
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
Terraria.UI.UIElement
Definition
UIElement.cs:15
Terraria.UI.UIEvent
Definition
UIEvent.cs:7
Terraria.UI.UIMouseEvent.UIMouseEvent
UIMouseEvent(UIElement target, Vector2 mousePosition)
Definition
UIMouseEvent.cs:10
Terraria.UI.UIMouseEvent.MousePosition
readonly Vector2 MousePosition
Definition
UIMouseEvent.cs:16
Terraria.UI.UIMouseEvent
Definition
UIMouseEvent.cs:8
Microsoft.Xna.Framework
Definition
AudioChannels.cs:4
System
Definition
__ComObject.cs:4
Terraria.UI
Definition
Alignment.cs:5
Microsoft.Xna.Framework.Vector2
Definition
Vector2.cs:10
source
Terraria
UI
UIMouseEvent.cs
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