290 byte[] buf = this.
_buf1;
318 while (buffer ==
null);
328 if (
z3.AvailableBytesIn == 0 && !
this.nomoreinput)
361 return "Cannot Read after Writing.";
class f__AnonymousType0<< Count > j__TPar
void SlurpBlock(byte[] block, int offset, int count)
override long Seek(long offset, SeekOrigin origin)
CompressionStrategy Strategy
ZlibBaseStream.StreamMode _streamMode
static void CompressString(string s, Stream compressor)
int _ReadAndValidateGzipHeader()
CompressionMode _compressionMode
string ReadZeroTerminatedString()
static string UncompressString(byte[] compressed, Stream decompressor)
static byte[] UncompressBuffer(byte[] compressed, Stream decompressor)
override void SetLength(long value)
static void CompressBuffer(byte[] b, Stream compressor)
override void Write(byte[] buffer, int offset, int count)
override int Read(byte[] buffer, int offset, int count)
ZlibBaseStream(Stream stream, CompressionMode compressionMode, CompressionLevel level, ZlibStreamFlavor flavor, bool leaveOpen)
int Deflate(FlushType flush)
CodePageDataItem dataItem