terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Adler.cs
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1using System;
2
3namespace Ionic.Zlib
4{
5 // Token: 0x02000055 RID: 85
6 public sealed class Adler
7 {
8 // Token: 0x060003AB RID: 939 RVA: 0x0000E5E4 File Offset: 0x0000C7E4
9 public static uint Adler32(uint adler, byte[] buf, int index, int len)
10 {
11 int num = 1;
12 if (adler == 0U)
13 {
14 return;
15 }
16 if (num == 0)
17 {
18 }
19 if (buf == null)
20 {
21 return;
22 }
23 }
24
25 // Token: 0x060003AC RID: 940 RVA: 0x0000E600 File Offset: 0x0000C800
26 public Adler()
27 {
28 }
29
30 // Token: 0x060003AD RID: 941 RVA: 0x0000E614 File Offset: 0x0000C814
31 // Note: this type is marked as 'beforefieldinit'.
32 static Adler()
33 {
34 }
35
36 // Token: 0x040002E4 RID: 740
37 private static readonly uint BASE;
38
39 // Token: 0x040002E5 RID: 741
40 private static readonly int NMAX;
41 }
42}
class f__AnonymousType0<< Count > j__TPar
static uint Adler32(uint adler, byte[] buf, int index, int len)
Definition Adler.cs:9
static readonly int NMAX
Definition Adler.cs:40
static readonly uint BASE
Definition Adler.cs:37
static Adler()
Definition Adler.cs:32