terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Adler.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
Ionic.Zlib
4
{
5
// Token: 0x02000055 RID: 85
6
public
sealed
class
Adler
7
{
8
// Token: 0x060003AB RID: 939 RVA: 0x0000E5E4 File Offset: 0x0000C7E4
9
public
static
uint
Adler32
(uint
adler
,
byte
[] buf,
int
index
,
int
len)
10
{
11
int
num = 1;
12
if
(
adler
== 0
U
)
13
{
14
return
;
15
}
16
if
(num == 0)
17
{
18
}
19
if
(buf ==
null
)
20
{
21
return
;
22
}
23
}
24
25
// Token: 0x060003AC RID: 940 RVA: 0x0000E600 File Offset: 0x0000C800
26
public
Adler
()
27
{
28
}
29
30
// Token: 0x060003AD RID: 941 RVA: 0x0000E614 File Offset: 0x0000C814
31
// Note: this type is marked as 'beforefieldinit'.
32
static
Adler
()
33
{
34
}
35
36
// Token: 0x040002E4 RID: 740
37
private
static
readonly
uint
BASE
;
38
39
// Token: 0x040002E5 RID: 741
40
private
static
readonly
int
NMAX
;
41
}
42
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
Ionic.Zlib.Adler.Adler32
static uint Adler32(uint adler, byte[] buf, int index, int len)
Definition
Adler.cs:9
Ionic.Zlib.Adler.NMAX
static readonly int NMAX
Definition
Adler.cs:40
Ionic.Zlib.Adler.Adler
Adler()
Definition
Adler.cs:26
Ionic.Zlib.Adler.BASE
static readonly uint BASE
Definition
Adler.cs:37
Ionic.Zlib.Adler.Adler
static Adler()
Definition
Adler.cs:32
Ionic.Zlib.Adler
Definition
Adler.cs:7
Ionic.Zlib
Definition
Adler.cs:4
System.ExceptionArgument.index
@ index
System.ConsoleKey.U
@ U
System
Definition
__ComObject.cs:4
source
Ionic.Zip.CF
Ionic
Zlib
Adler.cs
Generated by
1.10.0