terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SetDirection()

void UnityEngine.UI.Slider.SetDirection ( Slider::Direction direction,
bool includeRectLayouts )
inline

Definition at line 593 of file Slider.cs.

594 {
598 Transform transform = base.transform;
599 if (transform != null)
600 {
601 return;
602 }
604 Transform transform2 = base.transform;
606 if (transform2 != null)
607 {
608 return;
609 }
610 }
class f__AnonymousType0<< Count > j__TPar
Slider.Direction m_Direction
Definition Slider.cs:629
Slider.Direction direction
Definition Slider.cs:49

References UnityEngine.UI.Slider.direction, j__TPar, UnityEngine.UI.Slider.m_Direction, UnityEngine.Component.transform, and UnityEngine.UI.ICanvasElement.transform.