terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Serialize()

void Terraria.EquipmentLoadout.Serialize ( BinaryWriter writer)
inline

Definition at line 27 of file EquipmentLoadout.cs.

28 {
29 Item[] armor = this.Armor;
30 long entityId = armor.entityId;
31 Vector2 position = armor.position;
32 Item[] armor2 = this.Armor;
33 Item[] dye = this.Dye;
34 long entityId2 = dye.entityId;
35 Vector2 position2 = dye.position;
36 Item[] dye2 = this.Dye;
37 bool[] hide = this.Hide;
38 bool[] hide2 = this.Hide;
39 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.EquipmentLoadout.Armor, Terraria.EquipmentLoadout.Dye, Terraria.Entity.entityId, Terraria.EquipmentLoadout.Hide, j__TPar, and Terraria.Entity.position.