terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ActionStalagtite.cs
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1using System;
4
6{
7 // Token: 0x020008D2 RID: 2258
9 {
10 // Token: 0x06004597 RID: 17815 RVA: 0x0025501C File Offset: 0x0025321C
11 public override bool Apply(Point origin, int x, int y, params object[] args)
12 {
13 if (!true)
14 {
15 }
16 long num = 0L;
17 WorldGen.PlaceTight(x, y, num != 0L);
18 return base.UnitApply(origin, x, y, args);
19 }
20
21 // Token: 0x06004598 RID: 17816 RVA: 0x00255044 File Offset: 0x00253244
23 {
24 }
25 }
26}
class f__AnonymousType0<< Count > j__TPar
override bool Apply(Point origin, int x, int y, params object[] args)
static void PlaceTight(int x, int y, bool spiders=false)
Definition WorldGen.cs:7552