terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ActionGrass.cs
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1using System;
5
7{
8 // Token: 0x020008D0 RID: 2256
9 public class ActionGrass : GenAction
10 {
11 // Token: 0x06004593 RID: 17811 RVA: 0x00254F68 File Offset: 0x00253168
12 public override bool Apply(Point origin, int x, int y, params object[] args)
13 {
14 if (!true)
15 {
16 }
17 Tile tile;
18 bool flag = tile.active();
19 if (!true)
20 {
21 }
22 Tile tile2;
23 bool flag2 = tile2.active();
25 if (3 == 0)
26 {
27 }
28 return base.UnitApply(origin, x, y, args);
29 }
30
31 // Token: 0x06004594 RID: 17812 RVA: 0x00254FA8 File Offset: 0x002531A8
32 public ActionGrass()
33 {
34 }
35 }
36}
class f__AnonymousType0<< Count > j__TPar
override bool Apply(Point origin, int x, int y, params object[] args)
static UnifiedRandom _random
Definition GenBase.cs:13
bool active()
Definition Tile.cs:1241