terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Save() [1/3]

void Ionic.Zip.ZipFile.Save ( )
inline

Definition at line 2483 of file ZipFile.cs.

2484 {
2485 int num = 1;
2486 this.OnSaveStarted();
2487 if (this.WriteStream != null)
2488 {
2489 bool flag;
2490 if (num == 0 || flag)
2491 {
2492 if (flag)
2493 {
2494 if (flag)
2495 {
2496 }
2497 if (flag)
2498 {
2499 if (flag)
2500 {
2501 return;
2502 }
2503 if ("No save is necessary...." != null)
2504 {
2505 }
2506 return;
2507 }
2508 }
2509 else
2510 {
2512 if (collection != null)
2513 {
2514 return;
2515 }
2516 return;
2517 }
2518 }
2519 throw new OutOfMemoryException();
2520 }
2521 throw new OutOfMemoryException();
2522 }
void OnSaveStarted()
Definition ZipFile.cs:1741

References System.collection, Ionic.Zip.ZipFile.OnSaveStarted(), and Ionic.Zip.ZipFile.WriteStream.

Referenced by Ionic.Zip.ZipFile.Save(), and Ionic.Zip.ZipFile.Save().