terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ICollection.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
System.Collections.Generic
4
{
5
// Token: 0x02000629 RID: 1577
6
public
interface
ICollection
<T> :
IEnumerable
<T>,
IEnumerable
7
{
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// Token: 0x170007CB RID: 1995
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// (get) Token: 0x0600307F RID: 12415
10
int
Count
{
get
; }
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// Token: 0x170007CC RID: 1996
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// (get) Token: 0x06003080 RID: 12416
14
bool
IsReadOnly
{
get
; }
15
16
// Token: 0x06003081 RID: 12417
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void
Add
(T
item
);
18
19
// Token: 0x06003082 RID: 12418
20
void
Clear
();
21
22
// Token: 0x06003083 RID: 12419
23
bool
Contains
(T
item
);
24
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// Token: 0x06003084 RID: 12420
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void
CopyTo
(T[]
array
,
int
arrayIndex
);
27
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// Token: 0x06003085 RID: 12421
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bool
Remove
(T
item
);
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}
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}
System.Collections.Generic.ICollection.IsReadOnly
bool IsReadOnly
Definition
ICollection.cs:14
System.Collections.Generic.ICollection.CopyTo
void CopyTo(T[] array, int arrayIndex)
System.Collections.Generic.ICollection.Remove
bool Remove(T item)
System.Collections.Generic.ICollection.Contains
bool Contains(T item)
System.Collections.Generic.ICollection.Add
void Add(T item)
System.Collections.Generic.ICollection.Clear
void Clear()
System.Collections.Generic.ICollection.Count
int Count
Definition
ICollection.cs:10
System.Collections.Generic.ICollection
Definition
ICollection.cs:7
System.Collections.Generic.IEnumerable
Definition
IEnumerable.cs:7
System.Collections.Generic
Definition
ArrayBuilder.cs:5
System.ExceptionArgument.item
@ item
System.ExceptionArgument.arrayIndex
@ arrayIndex
System.ExceptionArgument.array
@ array
System
Definition
__ComObject.cs:4
source
mscorlib
System
Collections
Generic
ICollection.cs
Generated by
1.10.0