terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ RainbowLaserDraw()

static void Terraria.DelegateMethods.RainbowLaserDraw ( int stage,
[Out] float distCovered,
[Out] Rectangle frame,
[Out] Vector2 origin,
[Out] Color color )
inlinestatic

Definition at line 511 of file DelegateMethods.cs.

512 {
513 if (!true)
514 {
515 }
516 float x;
517 if (stage == 0)
518 {
519 frame.X = 16900;
521 x = origin.X;
522 if (16900 == 0)
523 {
524 }
525 if (16900 == 0)
526 {
527 }
528 return;
529 }
530 frame.X = 15360;
531 if (15360 == 0)
532 {
533 }
534 if (!true)
535 {
536 }
537 origin.X = (float)1;
538 if (!true)
539 {
540 }
541 if (!true)
542 {
543 }
544 color.A = 1;
545 if (!true)
546 {
547 }
548 x.m_value = (float)1;
549 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar.