terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ TurretLaserDraw()

static void Terraria.DelegateMethods.TurretLaserDraw ( int stage,
[Out] float distCovered,
[Out] Rectangle frame,
[Out] Vector2 origin,
[Out] Color color )
inlinestatic

Definition at line 552 of file DelegateMethods.cs.

553 {
554 if (!true)
555 {
556 }
557 if (stage == 0)
558 {
559 int num = 16896;
560 frame.X = num;
562 float x = origin.X;
563 if (num == 0)
564 {
565 }
566 if (num == 0)
567 {
568 }
569 return;
570 }
571 int num2 = 15360;
572 frame.X = num2;
573 if (num2 == 0)
574 {
575 }
576 int num3 = 1;
577 if (num3 == 0)
578 {
579 }
580 if (num3 == 0)
581 {
582 }
583 if (!true)
584 {
585 }
586 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar.