GUIControllerMappingStateTable Table
void RebindAxis(ControllerActionVector actionAxis, Axis x, Axis y, int stateIndex)
static int LastButtonMapped
bool IsOverOptions(Vector2 cursorPosition)
GUIControllerMappingEntry(ControllerActionVector action, GUIControllerMappingStateTable table)
override void DrawOverlay()
void RebindButton(ControllerActionButton actionButton, Buttons axisButton, int stateIndex)
ControllerActionButton button
GUIControllerMappingState _state
void RebindButton(ControllerActionButton actionButton, AxisButtons axisButton, int stateIndex)
void RemoveAxisBindings(ControllerActionVector actionAxis)
override float GetElementHeight()
GUIInputRegionExclusive _optionsBlocker
GUIControllerMappingEntry(ControllerActionButton buttonMapping, GUIControllerMappingStateTable table)
ControllerActionVector vector
static GUIControllerMappingEntry()