terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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System.Collections.Generic.LinkedList< T > Class Template Reference
+ Inheritance diagram for System.Collections.Generic.LinkedList< T >:

Classes

struct  Enumerator
 

Public Member Functions

 LinkedList ()
 
LinkedListNode< TAddAfter (LinkedListNode< T > node, T value)
 
LinkedListNode< TAddFirst (T value)
 
LinkedListNode< TAddLast (T value)
 
void AddLast (LinkedListNode< T > node)
 
void Clear ()
 
bool Contains (T value)
 
void CopyTo (T[] array, int index)
 
LinkedListNode< TFind (T value)
 
LinkedList< T >.Enumerator GetEnumerator ()
 
bool Remove (T value)
 
void Remove (LinkedListNode< T > node)
 
virtual void GetObjectData (SerializationInfo info, StreamingContext context)
 
virtual void OnDeserialization (object sender)
 

Protected Member Functions

 LinkedList (SerializationInfo info, StreamingContext context)
 

Package Functions

void InternalRemoveNode (LinkedListNode< T > node)
 
void ValidateNewNode (LinkedListNode< T > node)
 
void ValidateNode (LinkedListNode< T > node)
 

Package Attributes

LinkedListNode< Thead
 
int count
 
int version
 

Properties

int Count [get]
 
LinkedListNode< TFirst [get]
 
bool ICollection< T >. IsReadOnly [get]
 
bool ICollection. IsSynchronized [get]
 
object ICollection. SyncRoot [get]
 

Private Member Functions

void ICollection< T >. Add (T value)
 
IEnumerator< T > IEnumerable< T >. GetEnumerator ()
 
void InternalInsertNodeBefore (LinkedListNode< T > node, LinkedListNode< T > newNode)
 
void InternalInsertNodeToEmptyList (LinkedListNode< T > newNode)
 
void ICollection. CopyTo (Array array, int index)
 
IEnumerator IEnumerable. GetEnumerator ()
 

Private Attributes

object _syncRoot
 
SerializationInfo _siInfo
 

Static Private Attributes

const string VersionName = "Version"
 
const string CountName = "Count"
 
const string ValuesName = "Data"
 

Detailed Description

Definition at line 12 of file LinkedList.cs.


The documentation for this class was generated from the following file: