class f__AnonymousType0<< Count > j__TPar
static bool CanSpawnSandstormFriendly(Vector2 position, int expandUp, int expandDown)
static void SendWalker(Point startFloorPosition, int height, int direction, [Out] int distanceCoveredInTiles, [Out] Point lastIteratedFloorSpot, int maxDistance=100, bool showDebug=false)
static bool CanSpawnSandstormHostile(Vector2 position, int expandUp, int expandDown)
static void CheckArenaScore(Vector2 arenaCenter, [Out] Point xLeftEnd, [Out] Point xRightEnd, int walkerWidthInTiles=5, int walkerHeightInTiles=10)
static bool CountSandHorizontally(int i, int j, bool[] fittingTypes, int requiredTotalSpread=4, int spreadInEachAxis=5)