terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ OnPointerDown()

override void UnityEngine.UI.Scrollbar.OnPointerDown ( PointerEventData eventData)
inlinevirtual

Reimplemented from UnityEngine.UI.Selectable.

Definition at line 413 of file Scrollbar.cs.

414 {
415 if (eventData.<button>k__BackingField == PointerEventData.InputButton.Left)
416 {
417 base.OnPointerDown(eventData);
419 float x = eventData.<pointerPressRaycast>k__BackingField.screenPosition.x;
420 float y = eventData.<pointerPressRaycast>k__BackingField.screenPosition.y;
421 Camera enterEventCamera = eventData.enterEventCamera;
422 IEnumerator enumerator;
423 Coroutine coroutine = base.StartCoroutine(enumerator);
425 }
426 }
class f__AnonymousType0<< Count > j__TPar
bool< isPointerInside > k__BackingField

References UnityEngine.EventSystems.PointerEventData.enterEventCamera, j__TPar, and UnityEngine.UI.Selectable.k__BackingField.