terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawHSLSlider()

void GUIClothesWindow.DrawHSLSlider ( )
inlineprivate

Definition at line 335 of file GUIClothesWindow.cs.

336 {
337 int num = 1;
338 if (num == 0)
339 {
340 }
341 int selClothes = Main.selClothes;
342 if (num == 0)
343 {
344 }
345 int myPlayer = Main.myPlayer;
346 if (num == 0)
347 {
348 }
350 if (num == 0)
351 {
352 }
353 int myPlayer2 = Main.myPlayer;
354 if (num == 0)
355 {
356 }
358 if (num == 0)
359 {
360 }
361 int myPlayer3 = Main.myPlayer;
362 if (num == 0)
363 {
364 }
366 if (num == 0)
367 {
368 }
369 int myPlayer4 = Main.myPlayer;
370 if (num == 0)
371 {
372 }
374 if (num == 0)
375 {
376 }
377 int myPlayer5 = Main.myPlayer;
378 if (num == 0)
379 {
380 }
382 if (num == 0)
383 {
384 }
385 int myPlayer6 = Main.myPlayer;
386 if (num == 0)
387 {
388 }
390 float hBar = Main.hBar;
391 if (num == 0)
392 {
393 }
394 float sBar = Main.sBar;
395 if (num == 0)
396 {
397 }
398 float lBar = Main.lBar;
399 if (num == 0)
400 {
401 }
402 Main.hBar = lBar;
403 Main.sBar = lBar;
404 Main.lBar = lBar;
405 if (num == 0)
406 {
407 }
408 bool mouseLeft = Main.mouseLeft;
409 if (num == 0)
410 {
411 }
412 bool mouseLeftRelease = Main.mouseLeftRelease;
413 }
class f__AnonymousType0<< Count > j__TPar
static float lBar
Definition Main.cs:3679
static float sBar
Definition Main.cs:3665
static int myPlayer
Definition Main.cs:2337
static bool mouseLeftRelease
Definition Main.cs:2029
static Microsoft.Xna.Framework.Graphics.Color selColor
Definition Main.cs:3623
static Microsoft.Xna.Framework.Vector3 rgbToHsl(Microsoft.Xna.Framework.Graphics.Color newColor)
Definition Main.cs:13832
static float hBar
Definition Main.cs:3651
static int selClothes
Definition Main.cs:3483
static bool mouseLeft
Definition Main.cs:671

References Terraria.Main.hBar, j__TPar, Terraria.Main.lBar, Terraria.Main.mouseLeft, Terraria.Main.mouseLeftRelease, Terraria.Main.myPlayer, Terraria.Main.rgbToHsl(), Terraria.Main.sBar, Terraria.Main.selClothes, and Terraria.Main.selColor.

Referenced by Draw().