terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ServerUpdateFrame()

static void Terraria.Netplay.ServerUpdateFrame ( )
inlinestatic

Definition at line 250 of file Netplay.cs.

251 {
252 int num = 1;
253 if (num == 0)
254 {
255 }
256 while (num != 0)
257 {
258 }
259 if (num == 0)
260 {
261 }
262 string text;
263 bool flag = TcpAddress.IsLocalHost(text);
265 NetMessage.BootPlayer(43143168, networkText);
266 }
class f__AnonymousType0<< Count > j__TPar
override bool IsLocalHost()
Definition TcpAddress.cs:49

References Terraria.NetMessage.BootPlayer(), Terraria.Net.TcpAddress.IsLocalHost(), j__TPar, and System.text.

Referenced by Microsoft.Xna.Framework.Game.UnityServerUpdate(), and Microsoft.Xna.Framework.Game.UnityUpdate().