terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SetInteractionAnchor()

static void Terraria.DataStructures.TileEntity.SetInteractionAnchor ( Player player,
int x,
int y,
int id )
inlinestaticinherited

Definition at line 328 of file TileEntity.cs.

329 {
330 long num = 0L;
331 player.chest = 1;
332 player.SetTalkNPC(x, num != 0L);
333 int whoAmI = player.whoAmI;
334 if (!true)
335 {
336 }
337 int myPlayer = Main.myPlayer;
338 if (!true)
339 {
340 }
343 long num2 = 0L;
345 PlayerInteractionAnchor tileEntityAnchor = player.tileEntityAnchor;
349 }
class f__AnonymousType0<< Count > j__TPar
static TriggersPack Triggers

References j__TPar, Terraria.GameInput.TriggersPack.JustPressed, System.L, Terraria.Main.myPlayer, Terraria.Player.SetTalkNPC(), Terraria.Player.tileEntityAnchor, Terraria.GameInput.PlayerInput.Triggers, and Terraria.Entity.whoAmI.

Referenced by Terraria.DataStructures.TileEntity.BasicOpenCloseInteraction().